WebNov 26, 2024 · 版权. 我在ubuntu创建了一个openGL程序glTest2.c. 用下面的命令编译发现报undefined reference to gluOrtho2D的错误. gcc glTest2.c -lGL -lglut -o glTest2. 1. 找了好 …
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Web2. Introduction. OpenGL (Open Graphics Library) is a cross-platform, hardware-accelerated, language-independent, industrial standard API for producing 3D (including 2D) graphics. Modern computers have dedicated GPU (Graphics Processing Unit) with its own memory to speed up graphics rendering. OpenGL is the software interface to graphics hardware. WebJun 27, 2014 · When you have a "undefined reference" you have to check if you have linked your libraries! Compile with "-l" flag or, if you use -for instance- eclipse go to: project->propreties->C++Build->Settings->GCC C++ Linker->Libraries and add your library! Share. Improve this answer. Follow. answered Feb 17, 2012 at 10:47. Luca Davanzo. 20.7k 15 …
WebDec 2, 2024 · 改变gluOrtho2D()函数的参数,实现图形的伸缩。 注:源代码参照《computer graphics with opengl》英文版第四版272页。 1、关键是如何控制gluOrtho2D()的参数 WebJun 27, 2024 · gluOrtho2D是用来指定屏幕区域对应的模型坐标范围,我们自己所绘制的图形的坐标必须在这个范围内,不然看不到自己绘制的图形。. 在没调用gluOthor2d函数之 …
WebSep 24, 2024 · gluOrtho2D 函数定义二维投影矩阵。 语法 void WINAPI gluOrtho2D( GLdouble left, GLdouble right, GLdouble top, GLdouble bottom ); 参数. left. 左垂直剪裁 … WebJan 9, 2014 · Qt5中用opengl时gluOrtho2D总是无法解析的外部符号?. 试过了网上的各种方法,无果。. 现100%确定include了glu.h,glut.h,gl.h文件,link了glu.lib,glu32.lib等文件, …
WebJan 19, 2010 · gluOrtho2D sets up a two-dimensional orthographic viewing region. This is equivalent to calling glOrtho with near = -1 and far = 1 . What glOrtho does is define what area (volume) of your infinite 3d space is visible on your screen. The params of glOrtho are. glOrtho (left,right,bottom,top,nearVal,farVal); so, what that means is that any part ...
WebMay 12, 2024 · 我不能用gluOrtho2D()函数做什么?它是将原点固定在OpenGL窗口上的某个特定点还是其他位置? 这是因为gluOrtho2D(1,1,1,1)将原点固定在窗口中间。. 如果它 … rightmove ffrithWebJan 9, 2014 · Qt5中用opengl时gluOrtho2D总是无法解析的外部符号?. 试过了网上的各种方法,无果。. 现100%确定include了glu.h,glut.h,gl.h文件,link了glu.lib,glu32.lib等文件,也define了GLUT_DISABLE_ATEXIT_HACK,.lib,.dll,.h文件也都放对了位置,而且不用Qt的时候是没问题的,放到Qt的QGLWidget里就 ... rightmove ffynnongroewWebgluOrtho2DNAMEgluOrtho2D -- define a 2-D orthographic projection matrixC SPECIFICATIONvoid gluOrtho2D(GLdouble left,GLdouble right,GLdouble … rightmove ferring bungalowWebDec 10, 2014 · Hello everybody, I am a newbie with openGL and I am trying to experiment my first project in this field. I followed a guide to draw a Lorenz system in 2D. I want now to extend my project and switch from 2D to 3D. As far as I know I have to substitute the gluOrtho2D call with either gluPerspective or glFrustum. Unfortunately whatever I try it’s … rightmove ferryhillWebMay 12, 2024 · 我不能用gluOrtho2D()函数做什么?它是将原点固定在OpenGL窗口上的某个特定点还是其他位置? 这是因为gluOrtho2D(1,1,1,1)将原点固定在窗口中间。. 如果它不能在某一点修复原点,那么我有没有办法修复原点,因为我读到没有所谓的"OpenGL窗口坐标“这样的东西? rightmove fife for saleWebOct 21, 2016 · 后来发现code blocks的lib文件夹中缺少glu32.lib文件,在网上下载之后放到lib文件夹中就ok了,记得添加到codeblocks->settings->compilers->LinkSetting。. code blocks是在linux很好的c/c++ IDE, 但是用的时候出了个 undefined reference to问题, 在网上没有找到答案, 即便是它的官方网 ... rightmove fife scotlandWebFeb 1, 2024 · gluOrtho2D 是用来指定屏幕区域对应的模型坐标范围,我们自己所绘制的图形的坐标必须在这个范围内,不然不能看到自己绘制的图形。. 在没调用gluOthor2d函数之前,窗口的中心坐标为(0,0);调用了这个 … rightmove filey